AI Insights · Timothy · July 2022
Top 5 Entertainment Mascot Games in Argentina Q2 2022
Explore the performance of the top 5 entertainment mascot games on a unified platform in Argentina during Q2 2022, including weekly downloads, revenue, and active user trends.
In the second quarter of 2022, the top 5 entertainment mascot games in Argentina showed varied performance across weekly downloads, revenue, and active users on a unified platform. The data, sourced from Sensor Tower, provides detailed insights into each app's trends.
Sonic Forces PvP Racing Battle from SEGA experienced a steady rise in weekly revenue, peaking at approximately $458 in the last week of June. Weekly downloads saw an initial surge, reaching around 61K in early May, before gradually declining to 28.7K by the end of June. Weekly active users followed a similar pattern, increasing to a high of 257.8K in early May and then gradually decreasing to 198.9K by the end of the quarter.
Sonic Dash: Fun Endless Runner, also from SEGA, showed more stable performance. Weekly revenue fluctuated slightly, hitting a high of $172 in mid-May. Weekly downloads peaked at 42.1K in early May and then tapered off to around 26.8K by the end of June. Weekly active users remained relatively stable, hovering around the 300K mark throughout the quarter.
Minion Rush: Running game by Gameloft had a more modest revenue performance, with weekly revenue peaking at $141 at the end of March and then fluctuating between $18 and $38 for the rest of the quarter. Weekly downloads saw a late surge, reaching nearly 23.8K in the final week of June. Weekly active users also showed an upward trend, increasing from 51.2K at the end of March to 69.3K by the end of June.
Sonic Dash 2: Sonic Boom, another SEGA title, had a relatively low revenue performance, peaking at $114 in mid-April. Weekly downloads reached a high of 23.9K in mid-April before declining to 7.3K by the end of June. Weekly active users followed a similar trend, peaking at 81.7K in mid-April and then declining to 40K by the end of the quarter.
Hello Kitty Nail Salon from Budge Studios showed consistent weekly revenue, peaking at $77 in early May. Weekly downloads saw an increase towards the end of the quarter, reaching 13.3K in mid-June before slightly declining to 12.1K in the final week. Weekly active users showed a gradual increase, peaking at 66.2K in mid-June and maintaining around 66K by the end of June.
For more detailed insights and data, visit Sensor Tower.